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a white field, the
animal of the morning
stretches down the snow
<<linkreplace "dig around in there">><<include "salad-check">><</linkreplace>>
<<if $lastlocation is 7>>
[[left|19. leaning tree]]
[[right|13. aspen grove]]
[[behind you|7. pointed shrubs]]
<<elseif $lastlocation is 13>>
[[left|7. pointed shrubs]]
[[right|19. leaning tree]]
[[behind you|13. aspen grove]]
<<else>>
[[left|13. aspen grove]]
[[right|7. pointed shrubs]]
[[behind you|19. leaning tree]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 1>>
<</nobr>>pointed shrubs
<<if $lastlocation is 1>>
[[left|15. birds nest]]
[[right|17. shallow pond]]
[[behind you|1. snowy field]]
<<elseif $lastlocation is 15>>
[[left|17. shallow pond]]
[[right|1. snowy field]]
[[behind you|15. birds nest]]
<<elseif $lastlocation is 17>>
[[left|1. snowy field]]
[[right|15. birds nest]]
[[behind you|17. shallow pond]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 7>>
<</nobr>>a leaning tree
<<if $lastlocation is 1>>
[[left|3. footprints]]
[[right|9. strange lights]]
[[behind you|1. snowy field]]
<<elseif $lastlocation is 3>>
[[left|9. strange lights]]
[[right|1. snowy field]]
[[behind you|3. footprints]]
<<elseif $lastlocation is 9>>
[[left|1. snowy field]]
[[right|3. footprints]]
[[behind you|9. strange lights]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 19>>
<</nobr>>a shallow pond
<<if $lastlocation is 3>>
[[left|7. pointed shrubs]]
[[right|10. an outhouse]]
[[behind you|3. footprints]]
<<elseif $lastlocation is 7>>
[[left|10. an outhouse]]
[[right|3. footprints]]
[[behind you|7. pointed shrubs]]
<<elseif $lastlocation is 10>>
[[left|3. footprints]]
[[right|7. pointed shrubs]]
[[behind you|10. an outhouse]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 17>>
<</nobr>>aspen grove
<<if $lastlocation is 1>>
[[left|11. low hill]]
[[right|5. shivering evergreen]]
[[behind you|1. snowy field]]
<<elseif $lastlocation is 5>>
[[left|1. snowy field]]
[[right|11. low hill]]
[[behind you|5. shivering evergreen]]
<<elseif $lastlocation is 11>>
[[left|5. shivering evergreen]]
[[right|1. snowy field]]
[[behind you|11. low hill]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 13>>
<</nobr>>footprints
<<if $lastlocation is 16>>
[[left|19. leaning tree]]
[[right|17. shallow pond]]
[[behind you|16. old tire]]
<<elseif $lastlocation is 17>>
[[left|16. old tire]]
[[right|19. leaning tree]]
[[behind you|17. shallow pond]]
<<elseif $lastlocation is 19>>
[[left|17. shallow pond]]
[[right|16. old tire]]
[[behind you|19. leaning tree]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 3>>
<</nobr>>an outhouse
<<linkreplace "a few yards to the left of the outhouse, you can barely make out...">><<include "666">><</linkreplace>>
<<if $lastlocation is 8>>
[[left|17. shallow pond]]
[[right|12. muddy ditch]]
[[behind you|8. thin ice]]
<<elseif $lastlocation is 12>>
[[left|8. thin ice]]
[[right|17. shallow pond]]
[[behind you|12. muddy ditch]]
<<elseif $lastlocation is 17>>
[[left|12. muddy ditch]]
[[right|8. thin ice]]
[[behind you|17. shallow pond]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 10>>
<</nobr>>
old tire
<<if $lastlocation is 3>>
[[left|8. thin ice]]
[[right|6. open sky]]
[[behind you|3. footprints]]
<<elseif $lastlocation is 6>>
[[left|3. footprints]]
[[right|8. thin ice]]
[[behind you|6. open sky]]
<<elseif $lastlocation is 8>>
[[left|6. open sky]]
[[right|3. footprints]]
[[behind you|8. thin ice]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 16>>
<</nobr>>birds nest
<<if $lastlocation is 5>>
[[left|12. muddy ditch]]
[[right|7. pointed shrubs]]
[[behind you|5. shivering evergreen]]
<<elseif $lastlocation is 7>>
[[left|5. shivering evergreen]]
[[right|12. muddy ditch]]
[[behind you|7. pointed shrubs]]
<<elseif $lastlocation is 12>>
[[left|7. pointed shrubs]]
[[right|5. shivering evergreen]]
[[behind you|12. muddy ditch]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 15>>
<</nobr>>strange lights
<<if $lastlocation is 6>>
[[left|11. low hill]]
[[right|19. leaning tree]]
[[behind you|6. open sky]]
<<elseif $lastlocation is 11>>
[[left|19. leaning tree]]
[[right|6. open sky]]
[[behind you|11. low hill]]
<<elseif $lastlocation is 19>>
[[left|6. open sky]]
[[right|11. low hill]]
[[behind you|19. leaning tree]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 9>>
<</nobr>>muddy ditch
<<if $lastlocation is 2>>
[[left|10. an outhouse]]
[[right|15. birds nest]]
[[behind you|2. groaning swamp]]
<<elseif $lastlocation is 10>>
[[left|15. birds nest]]
[[right|2. groaning swamp]]
[[behind you|10. an outhouse]]
<<elseif $lastlocation is 15>>
[[left|2. groaning swamp]]
[[right|10. an outhouse]]
[[behind you|15. birds nest]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 12>>
<</nobr>>shivering evergreen
<<if $lastlocation is 13>>
[[left|18. someplace forgotten]]
[[right|15. birds nest]]
[[behind you|13. aspen grove]]
<<elseif $lastlocation is 15>>
[[left|13. aspen grove]]
[[right|18. someplace forgotten]]
[[behind you|15. birds nest]]
<<elseif $lastlocation is 18>>
[[left|15. birds nest]]
[[right|13. aspen grove]]
[[behind you|18. someplace forgotten]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 5>>
<</nobr>>low hill
<<if $lastlocation is 4>>
[[left|13. aspen grove]]
[[right|9. strange lights]]
[[behind you|4. melted snow]]
<<elseif $lastlocation is 9>>
[[left|4. melted snow]]
[[right|13. aspen grove]]
[[behind you|9. strange lights]]
<<elseif $lastlocation is 13>>
[[left|9. strange lights]]
[[right|4. melted snow]]
[[behind you|13. aspen grove]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 11>>
<</nobr>>open sky
<<if $lastlocation is 9>>
[[left|16. old tire]]
[[right|14. collapsing barn]]
[[behind you|9. strange lights]]
<<elseif $lastlocation is 14>>
[[left|9. strange lights]]
[[right|16. old tire]]
[[behind you|14. collapsing barn]]
<<elseif $lastlocation is 16>>
[[left|14. collapsing barn]]
[[right|9. strange lights]]
[[behind you|16. old tire]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 6>>
<</nobr>>thin ice
<<if $lastlocation is 10>>
[[left|20. sluggish creek]]
[[right|16. old tire]]
[[behind you|10. an outhouse]]
<<elseif $lastlocation is 16>>
[[left|10. an outhouse]]
[[right|20. sluggish creek]]
[[behind you|16. old tire]]
<<elseif $lastlocation is 20>>
[[left|16. old tire]]
[[right|10. an outhouse]]
[[behind you|20. sluggish creek]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 8>>
<</nobr>>someplace forgotten
<<if $lastlocation is 2>>
[[left|5. shivering evergreen]]
[[right|4. melted snow]]
[[behind you|2. groaning swamp]]
<<elseif $lastlocation is 4>>
[[left|2. groaning swamp]]
[[right|5. shivering evergreen]]
[[behind you|4. melted snow]]
<<elseif $lastlocation is 5>>
[[left|4. melted snow]]
[[right|2. groaning swamp]]
[[behind you|5. shivering evergreen]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 18>>
<</nobr>>groaning swamp
<<if $lastlocation is 12>>
[[left|18. someplace forgotten]]
[[right|20. sluggish creek]]
[[behind you|12. muddy ditch]]
<<elseif $lastlocation is 18>>
[[left|20. sluggish creek]]
[[right|12. muddy ditch]]
[[behind you|18. someplace forgotten]]
<<elseif $lastlocation is 20>>
[[left|12. muddy ditch]]
[[right|18. someplace forgotten]]
[[behind you|20. sluggish creek]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 2>>
<</nobr>>melted snow
<<linkreplace "scoop up a handful">><<include "scoop snow">><</linkreplace>>
<<if $lastlocation is 11>>
[[left|14. collapsing barn]]
[[right|18. someplace forgotten]]
[[behind you|11. low hill]]
<<elseif $lastlocation is 14>>
[[left|18. someplace forgotten]]
[[right|11. low hill]]
[[behind you|14. collapsing barn]]
<<elseif $lastlocation is 18>>
[[left|11. low hill]]
[[right|14. collapsing barn]]
[[behind you|18. someplace forgotten]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 4>>
<</nobr>>collapsing barn
<<if $lastlocation is 4>>
[[left|6. open sky]]
[[right|20. sluggish creek]]
[[behind you|4. melted snow]]
<<elseif $lastlocation is 6>>
[[left|20. sluggish creek]]
[[right|4. melted snow]]
[[behind you|6. open sky]]
<<elseif $lastlocation is 20>>
[[left|4. melted snow]]
[[right|6. open sky]]
[[behind you|20. sluggish creek]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 14>>
<</nobr>>sluggish creek
<<if $lastlocation is 2>>
[[left|14. collapsing barn]]
[[right|8. thin ice]]
[[behind you|2. groaning swamp]]
<<elseif $lastlocation is 8>>
[[left|2. groaning swamp]]
[[right|14. collapsing barn]]
[[behind you|8. thin ice]]
<<elseif $lastlocation is 14>>
[[left|8. thin ice]]
[[right|2. groaning swamp]]
[[behind you|14. collapsing barn]]
<</if>>
<<nobr>>
you just came from tile $lastlocation
<<set $lastlocation to 20>>
<</nobr>><<nobr>>
<<set $salads = 0>>
<<set $check = random(0,3)>>
<<set $salads += $check>>
<<set $taste = ["worthy of your scorn", "aight"]>>
you located $salads
<<if $salads is 1>>salad
<<else>>salads
<</if>> here.
<<if $salads > 1>>
they were <<print either($taste)>>
<<elseif $salads is 1>>
it was
<<print either($taste)>>
<<else>>
<</if>>
<</nobr>><<linkreplace "it's a man.\n\nhe is standing in the dark">><<include "667">><</linkreplace>>
staring at youthe snow quickly starts to melt against the warmth of your hand, forming rivulets that trickle down the length of your arm – the cold stings sharply.
<<linkreplace "eat it">><<include "eat snow">><</linkreplace>>it's more flavorful than you might have expected.
you feel the cold numb your tongue, then your whole mouth. the numbness makes its way down your oesophagus as you swallow.
then, an incredible pain engulfs your skull. you lose awareness of anything except this single burning point of pain – for a few seconds – and then it's gone.
you feel kinda refreshed, actually.